Studio

Founded in 2009 and based in Manhattan, we make physical environments, digital landscapes, brand strategies, installations, and creative code.

Parc Office creates spaces and experiences that communicate, educate, and engage. We transform big ideas into meaningful design. Our practice is driven by a desire to seamlessly integrate digital technology within physical environments. At the heart of each project is a belief that design can, and should, foster significant, meaningful interactions and experiences. Founded in 2009 and based in Manhattan, we make physical environments, digital landscapes, brand strategies, installations, and creative code.

Principal

William Prince

William Prince is the founder and a principal of Parc Office. Prince leads with an integrative approach, calling on his strong background in architecture, interaction design and creative strategy to produce engaging experiences and environments. Prior to Parc Office, Prince was a project architect at the Office of Metropolitan Architecture in Rotterdam and, later, in New York. Prince holds a Master of Architecture with Distinction from Harvard University, where he received the prestigious SOM Fellowship. He teaches architecture at Parsons the New School for Design and the New Jersey Institute of Technology.

Design Director

Charles Marshall

Charles Marshall is the Design Director and a principal of Parc Office. Marshall utilizes his background in industrial design to create interactive environments and develop innovative ways of integrating digital information in physical spaces. Prior to Parc Office, Marshall ran the Lab at Rockwell Group, designing experiences and innovation labs for Coca Cola, Google, YouTube and Tata Industries. Marshall is a graduate of Falmouth College of Arts, an alumnus of The British European Design Group and a mentor at NEW INC, the New Museum’s art and tech incubator.

“Parc Office is a self-described 'atypical' team of interdisciplinary professionals who find spatial solutions by synthesizing political, economic, social, technological, environmental, and cultural factors.”

James Bartolacci, Architizer, 2014